Update 3/30/2019
Apologies for the length of time between posts, I have been hard at work on my academic projects. Development has finished on Valo: Frozen Light, you can see the result of our work at https://games.digipen.edu/games/valo . The work SuperNova Softworks had accomplished earned the honor of having Valo selected as one of the games to represent DigiPen: Institute of Technology at PAX West 2018. That was a great honor and I am proud to have been a part of the team that brought Valo to life. My teammates and I worked hard and that hard work payed off in the end. It was unfortunate that I was unable to get Shadows fully implemented however I have since learned how the problems I was experiencing would have been fixed and will use this knowledge in any future projects. At the beginning of the Fall Semester I joined the team Critical Trials and set to work on a new project titled Project: Abyss, where I am currently working as the Producer, Physics Programmer, and GamePlay Programmer...